Table of Contents

Enum EffectParameterType

Namespace
ShadowDusk.Core.Reflection
Assembly
ShadowDusk.Core.dll

The element type of an effect parameter, mirroring MonoGame's EffectParameterType so reflected metadata maps directly onto the runtime.

public enum EffectParameterType

Fields

Bool = 1

Boolean.

Int32 = 2

32-bit signed integer.

Single = 3

32-bit floating point.

String = 4

String value.

Texture = 5

An untyped texture.

Texture1D = 6

A 1D texture.

Texture2D = 7

A 2D texture.

Texture3D = 8

A 3D (volume) texture.

TextureCube = 9

A cube-map texture.

Void = 0

void (no value).