Enum EffectParameterType
- Namespace
- ShadowDusk.Core.Reflection
- Assembly
- ShadowDusk.Core.dll
The element type of an effect parameter, mirroring MonoGame's
EffectParameterType so reflected metadata maps directly onto the runtime.
public enum EffectParameterType
Fields
Bool = 1Boolean.
Int32 = 232-bit signed integer.
Single = 332-bit floating point.
String = 4String value.
Texture = 5An untyped texture.
Texture1D = 6A 1D texture.
Texture2D = 7A 2D texture.
Texture3D = 8A 3D (volume) texture.
TextureCube = 9A cube-map texture.
Void = 0void(no value).