Table of Contents

Enum EffectParameterClass

Namespace
ShadowDusk.Core.Reflection
Assembly
ShadowDusk.Core.dll

The shape class of an effect parameter, mirroring MonoGame's EffectParameterClass so reflected metadata maps directly onto the runtime.

public enum EffectParameterClass

Fields

Matrix = 2

A matrix (e.g. float4x4).

Object = 3

An object such as a texture or sampler.

Scalar = 0

A single scalar value.

Struct = 4

A user-defined struct.

Vector = 1

A vector (e.g. float4).