KernSmith.FnaGum
Runtime bitmap font generation for FNA + Gum games.
Status: Planned -- this package is not yet available on NuGet. The project files are maintained in the repository.
Setup (when available)
dotnet add package KernSmith.FnaGum
Target: net8.0
The setup and usage will be identical to the MonoGame and KNI packages:
using KernSmith.Gum;
using RenderingLibrary;
CustomSetPropertyOnRenderable.InMemoryFontCreator =
new KernSmithFontCreator(GraphicsDevice);
See Integrations Overview for channel configuration and option customization.