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KernSmith.FnaGum

Runtime bitmap font generation for FNA + Gum games.

Status: Planned -- this package is not yet available on NuGet. The project files are maintained in the repository.

Setup (when available)

dotnet add package KernSmith.FnaGum

Target: net8.0

The setup and usage will be identical to the MonoGame and KNI packages:

using KernSmith.Gum;
using RenderingLibrary;

CustomSetPropertyOnRenderable.InMemoryFontCreator =
    new KernSmithFontCreator(GraphicsDevice);

See Integrations Overview for channel configuration and option customization.